projectile swap with object

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jaymunee80





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Joined: Thu Dec 16, 2004 4:21 pm

projectile swap with object

Post by jaymunee80 »

which tag would you swap to make a weapon shoot an object such as a bus or dummy? i see .coll, .hlmt, .mach, .phmo.
MtK EDGAR 2





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Post by MtK EDGAR 2 »

There are more what i did is find the weapons proj and i changed it to say vehi- warthog (not exact names) so it would shoot a warthog. I used Dot Halo for that.
jaymunee80





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Post by jaymunee80 »

i know vehicles, i mean like dummys or things that dont have a vehi or proj tag.
DrunkenBomber





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Post by DrunkenBomber »

only thing i have shot out are, biped = masterchiefs and charectors, scen= like doors, teleporters, vehi, oh and i shot boxes one time but i forgot how,, it hink it was just an object not sure...
GH0STce11





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Post by GH0STce11 »

hmm i'm trying to do the samething for a mod im making. and it's also not a bipd, proj, or vehi.

i know by swapping it with the hlmt doesn't work, but i think that since the .bloc and .vehi files serve a similar purpose that's what it is.

i'm gonna test that out really quick....

OK, by opening the weap dependencies, and finding the proj, dependency, and switching it to .bloc and the bloc file that links to my object, i got it to shoot.

if you don't have a .bloc for your object, you can use the .bloc of another object. just open the .bloc and read it's dependencies. swap the hlmt tag for the hlmt of your object.

hope that helps
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Current Project: Hotel Metropolis [%02]
uralllame wrote:This mod is made purely for messing around puposes, it dropped balance on it's head at birth, then told sanity to commit suicide. When the forunners saw it they cried.
jaymunee80





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Post by jaymunee80 »

i cant find the bloc tag in the dependencies.
GH0STce11





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Post by GH0STce11 »

ok, open your weap tag, and go to it's dependencies. Find the proj dependency. Now, in ADI, click the drop down where it says proj, then select bloc, then find your bloc, and swap.

If your object doesn't have a bloc, just find an object in the map that does, for example, the bus in headlong. open the bus's bloc and go to it's dependencies, the 1st one should be the hlmt meta. swap it for your objects hlmt., then you can use the bus's bloc.
Image
Current Project: Hotel Metropolis [%02]
uralllame wrote:This mod is made purely for messing around puposes, it dropped balance on it's head at birth, then told sanity to commit suicide. When the forunners saw it they cried.
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