reading .map files
reading .map files
okay, first off, when reading from a map file, how do you find a line of text in c++ that matches a char variable you've already initilized.(like a warthog's thingy)
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Actually, a .map file is a C++ inline file. It means that the section gets pasted into the Halo application. Bungie probably encrypted the map file further so that there is barely any native C++ code inside. Most of it is scripting. Plus, machine code auto changes any variables into var1 and var2 and etc. In other words if you crack the .map file parsing algorithm, then you can build an application to log funcion calls... then you literally have the halo map source code.
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