The Core

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
OxYgEn





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Post by OxYgEn »

i was just gunna say to add a nuke...actually it is prolly possible. maybe you could make an animated scenery as a nuke?
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griffenmaster





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Post by griffenmaster »

That wouldn't be very fun for the 15 other people... Maybe a count down before the explosion? It would at least give them time to hide : )
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Post by rossmum »

Nah...nukes are too, well, nukey. (And overdone.) You should put a kinda switch or panel or something to overload the power core, that would be a lot better and also look crazy :twisted: And nice idea with the 7 pillars, think I'm the only one who noticed... now I just gotta get CE again... :cry:
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SnaFuBAR





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Post by SnaFuBAR »

yeh i was going to say... yeh nukes are overdone, and i haven't heard of a covie nuke anyhow... mb i'll have it for my big desert map that i hope to comeplete as well. as for weapons, how about this mb?

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EVIL-HOOD





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Post by EVIL-HOOD »

Hey

My msn is [email protected]

and my AIM is EVILHOOD563

im not sure if ill acctually be able to help you with a map ok
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Pie





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Post by Pie »

Hence the entire reason i said it is impossible to get. Just have it as scenery, that no one can get, but die trying everytime.

It's like having the rocket launcher on a perch no one can reach but the real one is somewhere else. It just pisses people off :twisted:
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RDST





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Post by RDST »

^its pure evil, meh I dont use the rocket or fuely enough to care though (i just pick it up when im near it, but I dont go for it all the time, thats what seperates me from a noob :D ) but the fuely could be like the sword in midship kindof
The Spartan!




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Post by The Spartan! »

Snaf this is elite hunter I've checked out your map sooo far and i'd like to say congradulations but I don't know if you'd accept this. (I've sent a pm to you).
Thank you,
Elite Hunter
FAdu09





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Post by FAdu09 »

however this turns out, nuke/explosion or not, im definently gonna DL it when it comes out. it looks like its really coming along well.
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SnaFuBAR





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Post by SnaFuBAR »

hopefully i get my laptop running again soon so i can resume modeling :( i'm getting soooo bored. my poor laptop :cry: ...

Thanks for the feedback :D
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
BoxBoy




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Post by BoxBoy »

about the explosion, maybe make it like pillar of autom were you hit a switch and vents open, if you blow up whats in side the vent then you damage the core, if you succesfully blow up each of the opposing vent things or just a single vent, their base is more easily accesed. And if all the vents are eliminated, the core has random explosions that dont do a lot of damage and sysmic (spelling?) waves that only hurt your sheilds... very complicated i know, but just a thought.
FAdu09





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Post by FAdu09 »

BoxBoy wrote:about the explosion, maybe make it like pillar of autom were you hit a switch and vents open, if you blow up whats in side the vent then you damage the core, if you succesfully blow up each of the opposing vent things or just a single vent, their base is more easily accesed. And if all the vents are eliminated, the core has random explosions that dont do a lot of damage and sysmic (spelling?) waves that only hurt your sheilds... very complicated i know, but just a thought.
thats not how it works on the covie ship. have u ever played halo 2? the first
cutscene between levels shows the chief dropping a bomb into the power core and it causes a super-explosion
[]D [] []v[] []D





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Post by []D [] []v[] []D »

hey snaf... this map is lookin good. I was thinking that maybe you could add some more sweet machinery-looking stuff in the core room, not only to make it look less simple (this core is powering an entire convenant cruiser!), but it would provide some more cover in that room. Not too much tho... but those pillars seem kinda pointless cuz they look like they are deliberately in the way. I think you should have it so that none of the features look intentional for the purpose of fair fighting. Lol another crazy suggestion i had was... since you are making an all-covenant map... and since maps where you play as grunts, jackals, or elites have already been made... what if the player biped was a HUNTER! haha.. maybe have a gun in one arm and the rechargable fuel rod cannon in the other. That would mean no arm for grenade throwing, which might be a good idea given the size of the map. That would be a feature that would catch the CE community's eye for sure. heheh just some stupid suggestions...
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crimson4245





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Post by crimson4245 »

Hunter wrote:You should put a kinda switch or panel or something to overload the power core, that would be a lot better and also look crazy :twisted:
YEAH! Like in that one mission where you have to overload the generators... and
the screen gets all white, and your shield goes down.

You could have like a panel and you have to hold it for say, uh, 10
seconds, and if you die, it starts over. and if you DO activate the
overload everyones screen goes white and everyones sheild goes down.

:twisted: :twisted: :twisted: How you like that idea? :wink:
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SnaFuBAR





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Post by SnaFuBAR »

i just got the core back! woohoo! i can start work on it agian!
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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SnaFuBAR





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Post by SnaFuBAR »

update!

NEW FLAGROOM!!
http://img145.echo.cx/my.php?image=flagroomwip0rq.jpg

yeh yeh i screwed up the hosting...click the link...
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
FAdu09





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Post by FAdu09 »

SnaFuBAR wrote:update!

NEW FLAGROOM!!
http://img145.echo.cx/my.php?image=flagroomwip0rq.jpg

yeh yeh i screwed up the hosting...click the link...
lookin good :)



i assume the way it will work is there will be one of these rooms on each side of the core, would i be correct in thinking that? im tryin to make a mental pic of how this will all look :P
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SnaFuBAR





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Post by SnaFuBAR »

update here. a few renders to show what i've done.

the room containing the core has been scaled up,
new flagrooms have been made that fit the theme better
also a couple to show the general layout.

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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
cooldude5990





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Post by cooldude5990 »

awsome dude :)
any skinned pics?
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SnaFuBAR





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Post by SnaFuBAR »

no skinned pics. i have to send this to you still so that you can attach what's been giving me a headache. then i send it to oddball for skinning. then he sends it back to me and i render it up and post an update lol.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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