[mod] DeepRock (lockout) PLZ HELP leet modders!!!
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[mod] DeepRock (lockout) PLZ HELP leet modders!!!
All projectiles changed
including hunter, flak, gravity throne proj tags
new sky/weather/fog
and a HUGE question...I wanted to make this map a lot better by edidting strings...i deited a lot of em, and then modded the map, but i didnt save...how do i do this???
thanks a lot!!!
Pics appreciated, screencap doesnt work on my xbox
http://files.filefront.com/lockoutinjec ... einfo.html
including hunter, flak, gravity throne proj tags
new sky/weather/fog
and a HUGE question...I wanted to make this map a lot better by edidting strings...i deited a lot of em, and then modded the map, but i didnt save...how do i do this???
thanks a lot!!!
Pics appreciated, screencap doesnt work on my xbox
http://files.filefront.com/lockoutinjec ... einfo.html
Last edited by PPFNOOB101 on Sat Apr 08, 2006 1:03 pm, edited 1 time in total.
- theycallmechad
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Here are some picture's, it was a pretty cool map, the map itself was incredible, the weapon's... ehh... not so much, but still good job.
- Attachments
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- Pictures for Deep rock.rar
- 28 Picture's of this map "Deep Rock"
- (4.48 MiB) Downloaded 67 times
- P8ntballer24
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ehh? Nice lightmaps?
.: | P8ntball | :. .: | Halo Derby | :.
Call 610-Hot-Luis for a wild and sexy chat. Only 10 cents a minute. Must be 18 or older to call.
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:S
No offence, i am really not trying to flame but it looks like a normal lockout. Nothing changed at all, mayb some pictures of weapon stuff would make it look more like something has been done to it.
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2nd and it was quick...no one around the other forums seens to know how to inject trees and stuff and place them all over...I also want to learn how to put boxes in without removing a weapon spawn...Infection4389 wrote:its not his first mod. This is probably his 3rdTrigger_6 wrote:Well, lightmap or not. It is like his first mod. So good Job man. Keep it up. Browse around the tutorials section and youll find alot of help(not saying that you suk)
edit: any info on strings?
edit2: I will prob work on contriles and skins a little and release a new version...
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I like spawning scenery( your boxes) by adding to the itmc(item collection) tag. I think people do it differently now but thats always worked for me. I think it breaks slc but shade45's tool takes care of that( even though I cant figure it out) . Im no good in hex. As for the trees.
tada::: http://files.halomods.com/viewtopic.php ... +collision
keep up the work, its not good work yet but maybe your next one .
tada::: http://files.halomods.com/viewtopic.php ... +collision
keep up the work, its not good work yet but maybe your next one .
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Is there any modder out there that has 1337 skills that would be willing to teach me shome shit???
p8ntballer?
theycallmechad?
xbox?
pls, I learn really quickly, I just dont know what to look for and I can directly tell you what I know so you can teach me what i dont...Pls guys!!!
[email protected] <msn messenger is preferred
or [email protected] <email me
or PM me
p8ntballer?
theycallmechad?
xbox?
pls, I learn really quickly, I just dont know what to look for and I can directly tell you what I know so you can teach me what i dont...Pls guys!!!
[email protected] <msn messenger is preferred
or [email protected] <email me
or PM me
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He was not flaming. Honestly people...thefreindly0ne wrote:rotten, stop going off topic you always do that o fyi stop flaming peopler0tten wrote:yeah, that you never read the rules.thefreindly0ne wrote:my sig speaks for itself
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Known cheating site/leaking site: you wanted to learn how he did this? Simple plain and easy. The only hard part is getting the perfect spawns
Agreed, that was the furthest from a flame I have ever seen.Infection4389 wrote:He was not flaming. Honestly people...thefreindly0ne wrote:rotten, stop going off topic you always do that o fyi stop flaming peopler0tten wrote:yeah, that you never read the rules.thefreindly0ne wrote:my sig speaks for itself